The video game media went bonkers when Ubisoft unveiled Watch Dogs at E3 2012. The much anticipated and delayed game is now finally out and does it live up to the hype? I don’t know yet, but will get on my hands on a copy for my Xbox 360 soon. Just a quick note, you can also look for our review of Watch Dogs by our Retrenders video game guru Ramon Angel soon. But for now, I’m reviewing the release of The Art of Watch Dogs published by Titan Books.
In Watch Dogs, the GTA-type game, you play hacker anti-hero Aiden Pearce. Now on the path of revenge he uses Chicago’s Central Operating System (ctOS) to hack into security cameras, lock doors, control traffic lights, locate targets of interest and grab information on his enemies. The city of Chicago is now your playground.
No need for words here, its all about the visuals and art here for The Art of Watch Dogs. Video game journalist Andy McVittie takes us into the Ubisoft team that created the stunning visuals and landscape of the city of Chicago. We get an inside look on character designs like Aiden Pearce and Clara Lille.
I can’t wait to get some spare time to now play Watch Dogs on my Xbox 360! The Art of Watch Dogs is solid companion piece for fans of the game, landscape/design artists and future video game designers.
Hardbound Title: The Art of Watch Dogs
Author: Andy McVittie
Publisher: Titan Books